AI Insights · Timothy · July 2024
Top 5 Casual Games on Android in Ecuador: Q2 2024
Discover the performance trends of the top 5 casual games on Android in Ecuador for Q2 2024, including Coin Master, Candy Crush Saga, Parchisi STAR Online, Royal Match, and MONOPOLY GO!, with data insights from Sensor Tower.
In Q2 2024, the casual gaming landscape on Android in Ecuador saw notable trends across its top 5 games. Here's a closer look at the performance of Coin Master, Candy Crush Saga, Parchisi STAR Online, Royal Match, and MONOPOLY GO!.
Coin Master experienced a mixed quarter in terms of revenue and downloads. Weekly revenue fluctuated, peaking at around $6.5K at the beginning of April and closing the quarter at roughly $6.2K. Downloads saw a decreasing trend, starting at 3.8K in early April and dropping to 2.3K by the end of June. Weekly active users also declined, from approximately 60K to 51.6K over the same period.
Candy Crush Saga demonstrated a more dynamic performance. Revenue started at $3.5K in the first week of April, dipped mid-quarter, and eventually rose to about $3.1K by the end of June. Downloads spiked significantly in mid-April, reaching over 27K, before stabilizing around 11K towards the end of the quarter. Weekly active users maintained a relatively stable range, beginning at 292.8K and slightly decreasing to 276.5K.
Parchisi STAR Online showed steady engagement. Revenue hovered around $2.2K at the start of the quarter, experienced a slight dip, and returned to similar levels by the end of June. Downloads peaked at over 35.5K in early April and then dropped to around 17K by late June. Weekly active users remained relatively high, starting at 248.3K and ending at 264.2K.
Royal Match had a significant increase in downloads and active users. Revenue remained fairly consistent, starting at $2.1K and ending at $2.2K. Downloads saw a substantial rise, beginning at 24.4K and reaching an impressive 36.3K by the end of June. Weekly active users followed a similar upward trend, starting at 117K and peaking at 162.9K.
Finally, MONOPOLY GO! displayed moderate growth. Revenue began at $1.9K, dipped slightly mid-quarter, and ended at $1.2K. Downloads started at 8.1K, fluctuated throughout the quarter, and ended at 5.9K. Weekly active users remained relatively stable, starting at 76.4K and ending at 81.6K.
These insights, based on data from Sensor Tower, highlight the dynamic nature of the casual gaming market in Ecuador. For more detailed analysis and trends, visit Sensor Tower.